Ok this was a big Campaign (Lebanon Campaign), and a first for me with Humans flying on both sides. This was with Enforcer running the Server on his already saved, played Campaign in Lebanon and TetsuBo and me. TetsuBo and Enforcer where playing BLUE side with me on my own as the RED's. First the connection was great no stability problems using Battlefield Communicator for Voice Comms. This game in total lasted about 2/3 hour's without a problem. I did not put in a good show for the RED's as explained later and I think I made it easier for Enforcer to finish this campaign as Blue. That's the great thing Enforcer can play this campaign in Single Player with all our MP efforts still in effect. So as I destroyed 2 of his FARP's in our Multiplayer Game when Enforcer continues the Campaign in Single Player he cant use those FARP's. We set up different Voice Channels but seeing as there was only me on RED side, we used just one so I could listen in on them planning my side's destruction. The first thing about this campaign was for RED the flights where on the whole very long, my side had to use Airbases located far in the North. As this campaign was not a fresh one, Enforcer had already captured Damascus and closed down 2 of my major airbases Beirut and another one. On the plus side, my side had completed 3 of the 5 Objectives, i.e. sunk 3 of his Carriers. I think Enforcer said this campaign had been played for 20 hours and had been used for another MP game before.
I had a hard time in this Campaign, Enforcer and TetsuBo on the whole attacked Beirut wearing down it's defenses, making sure the main Airbase there didn't come on Line again. I made it a point at first to stop them, I would use any flights that where nearby, and for a brief moment I got a flight out of Beirut International Airbase. I would try to intercept them and every time I failed. I could see them on the Map, I knew it was them and it would usually be me approaching a hill from one side and they waiting on the other side. Usually they would wait on the other side and as soon as I pop my head over they would shoot it off.

I know they are over that hill, waiting for me, and my 3 Wingies.

They aren't coming over so I guess I got to get them.
I knew they where there but they had mastered the skill of hiding their helo's in the terrain which is very much possible in EECH. They would hover just feet above the ground and my AA radar could not pick them up, my Ground Radar would but by then it would be 2 late. If I did get a lock I would go crazy firing off all my AA missiles and Vikars at them in short succession. They would manage to evade them, what can you do.

Another Enemy Human Helo behind the hill situation, did I come off better this time, no chance, and this time there was one Human Comanche against my 4 Hokum's.
On one occasion I had 4 Hokum's against 1 Comanche, I gave Position hold to my Wingman on the safe side of the hill (same hill as before) then I would use the Flight lead helo to go over the top, the Comanche would shoot me down (I think it was Enforcer). I would then swap to the next waiting Hokum at the base of the hill and do the same thing, he managed to kill all my 4 hokum's, I doubt if I even scratched the paint on his Comanche. Even if I tried to avoid them when flying around Beirut, like over the sea they would get me.

The only safe place is the water I thought, until they shot me out of the sky with a long-range shot.
I admit to using ALT F7 not when head to head, (too dangerous) but when they attacking Beirut I could see them skillfully weaving between the buildings just feet from the ground.

TetsuBo and Enforcer where attacking Beirut the majority of the time, they would keep on coming in and out, getting refueled, repaired, Beirut stood no chance.
Soon Helo's started to be in very short supply in the Beirut area I would take transfer flight's destined for the Bodrey Carrier, just north of Beirut. I would take them on route to the carrier, get them shot up so the Bodrey gets no new helicopters today.


The Bodrey was the Closet active Airbase / Carrier I had to Beirut as soon as it had helo's I took them.
I soon took other flights away from Beirut, I managed to take a CAP flight (which I intended to use for my own means) on route to a Damaged Friendly airbase. They where still 50km out so I had to fly it to the target Airbase which was very damaged. As I had an Air to Air weapon load out I landed and put on some Ground weapons. I saw a enemy FARP to the south I headed there, this was another 30km flight, but it was worth it, unprotected and full of Blawkhawks, hehe. These are what a lot of my flights where like, diverting them from there mission and flying 100km to get to target.

My 1st victory, it took time coming, an attack on a Enemy FARP fully laden with Blawkhawks.
Throughout the Campaign they managed to capture some of my FARP's I don't know if it was they or AI controlled Flights who did the damage.

I thought I would use my destroyed power station for cover against the incoming Humans, they still got me.
They had been using a Military Base south of Beirut to rearm, repair and refuel. I didn't clock this straight away. I could see they would head south after a time then come back up and attack Beirut. They where still on their 1st / 2nd mission and just using this technique to stay around the Beirut area. Anyway I decided finally to get this base, this was the problem. Knock this out and they had no nearby bases. There was a Blue Airbase to the south about 10km's further down. This was one of those Airstrips , non Helo's bases. Still capable of resupplying Helos though. I made my way down taking a non-direct route, their helo's where just heading out from the base on another mission of destruction around Beirut. I don't know if they saw me, let me thru or didn't know it was me. They could off intercepted me and I was praying not for them to change course towards me. Finally I saw the base and I let all the frustration out on it. No more Military base. Next down to the Airstrip I still had 3 Wingman, fully loaded and I still had quite a bit of armament. I wiped out the small Airstrip then I thought where next, oh I see a FARP to the west and was it my lucky 10 minutes, I could see on the map tons of landed helicopters. I could see some where taking off (the icons moving on the map) but most where stationary. I got there and used everything against them those poor Comanche's that lay on the ground. This was a very successful mission. Apart from this mission and the FARP 9 Blawkhawks I think these where the only real damage I did, I think I knocked out some of their Wingmen earlier but the 1st 1/2 hours where dismal by me.

I finally got their Resupply base, A Military base they where using for rearming.

As u can see Enforcer Campaign has already captured some enemy helo's, some Hokum's and some Hinds.
Just before we disconnected I was looking at the Campaign Map and saw some Blue Force Helicopter's in Beirut attacking my Ports, I thought it was TetsuBo and Enforcer but no it wasn't. I confirmed this in ALT F7 and I looked in my Log to see Port 2, under attack, Port 2, destroyed, Port 3 under attack and so on. It turned out to be some Blawkhawks on a Ground Strike. They where taking out all the ports, transmitters in Beirut, I have never seen this before. I knew that transmitters where structures that got targeted but not Ports. This leads to the question; Ports seem not to be eye candy. The Blawkhawks went thru every Port, they destroyed all the ships so it seems there is value to these targets as I see no other reason to the Blawkhawks determination. Note they did this when the Air Defense in Beirut had been wiped out by the BLUE Human flyers. So it seems the mission's will take out ADA, Airbases then secondary targets such as transmitters and ports.

Look at the BlackHawks mission, Ground Strike, never seen that before, it's in the manual though, take a look at the ships in the background, I don't think they meant to be at the angle on the water.
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